Even for multiplayer. Waste of points. This will keep your high tier weapons usable for longer. All you need to do to overcome the drawback of this trait is carry an extra water bottle in your bag. So, here is the list of all Positive Traits in Project Zomboid ranked from best to worst: Fast Learner . For that reason, here is a list on the 10 best negative traits that you can get on your character in Build 41. if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[728,90],'setreadygame_com-medrectangle-3','ezslot_7',112,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-medrectangle-3-0'); Advertisementsif(typeof ez_ad_units!='undefined'){ez_ad_units.push([[336,280],'setreadygame_com-large-mobile-banner-2','ezslot_6',154,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-large-mobile-banner-2-0');As you need a good balance between points spent and actual hardships of your character, the list will generally try to find a good balance between play-ability and points saved for good traits. It's great, I don't know why you think it's bad. ._3-SW6hQX6gXK9G4FM74obr{display:inline-block;vertical-align:text-bottom;width:16px;height:16px;font-size:16px;line-height:16px} For this reason I usually take the Repairman profession combined with handy to get a solid xp boost to maintenance. Another low side effect trait we would recommend choosing is Slow Reader, and the reason is simple. 22. r/projectzomboid. I'll pose this question to you all so that a list may be compiled: what are all the negative traits that can go away with time? The best traits in Project Zomboid are Short Sighted, High Thirst and Weak Stomach, they are examples of traits that cause little to no inconvenience and or are easy to fix. To stop crashing all the time, drive slower. Otherwise, 5 free points. I play with darker nights so Cat Eyes is one that I always take. I disagree with the Sunday Driver for one huge reason. Horrible. Just avoid getting fractures and you will barely notice you have the trait. About 2 weeks? Tomatoes do have a reason to be grown in that they can be used in mouse traps (IDK why), however they're still bad because the plants grow too few tomatoes and take too long to grow in comparison to cabbage. It's entirely unnecessary. This means driving through bushes, towing vehicles, and having to life-or-death plow through zombies, will fail horribly. Thanks for posting your list! Gardener: 1/5. Now, SP and MP differ slightly because of no time forward. Increases fuel consumption by 100%. Description - Increases reading speed and takes less time for books. Gymnast - lightfooted helps with stealth which is meh, so it's 5 points for nimble, but it's totally worth. You still can hear zombies that are sneaking up on you if you're actually listening to the game, the sound is just a bit muffled. Don't take it if you're planning on using an axe as a main weapon. Traits Traits are attributes or behaviors that effect how your character interacts with the world. Leave a comment below and once youre done with this list you can also check out another post I did on the top 10 best traits to take in Project Zomboid. -1 Fitness. May get you killed from sneaky back attack zombies. The Best Positive Traits in Project Zomboid Build 41. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Create an account to follow your favorite communities and start taking part in conversations. Pretty much a non-issue with certain weapons that can consistently one-shot even at low skill levels. The annoyance and extra time of Hemophobic would put it at 3/5 in my opinion. Significantly defeats the purpose of using vehicles. This will get you killed. Both fitness and strength are very hard to level up. Chances are you are taking a character with an occupation and already have an idea on what which weapons you wish to skill up. Asthmatic: 2/5 very viable since it doesn't actually reduce Fitness, which is what decides how sleepy you get and how fast you attack. I'd also like to hear your opinions on the traits, and whether I'm wrong in my judgement of any of the perks lol. The first one is called Positive Traits and these perks make your character stronger. Its that easy. I'm considering taking hearty appetite next time. You call it a "waste of points" yet for some reason still give it a 2. Plus, you can easily speed the process up by hitting the fast-forward button at the top of your screen. How did you find the list? Sunday Driver: 2. You can diet your way down to a healthy weight fairly easily, but it prevents you from taking + fitness traits, and reduces your fitness by 2. ._2cHgYGbfV9EZMSThqLt2tx{margin-bottom:16px;border-radius:4px}._3Q7WCNdCi77r0_CKPoDSFY{width:75%;height:24px}._2wgLWvNKnhoJX3DUVT_3F-,._3Q7WCNdCi77r0_CKPoDSFY{background:var(--newCommunityTheme-field);background-size:200%;margin-bottom:16px;border-radius:4px}._2wgLWvNKnhoJX3DUVT_3F-{width:100%;height:46px} Don't have to mash the accelerator all the time. Expensive for what it is, but it gives cars extra storage space which is occasionally very useful. This will get you killed. 25% slower xp gain with weapons. Allows you to keep a regular schedule, stay out of the dark, and excercise/forage/run/fight more before getting sleepy. All trademarks are property of their respective owners in the US and other countries. Keen Hearing greatly increases that radius, letting you "see" threats coming from farther away. Aside from exhaustion, sleepiness is the biggest danger as the more tired you get, the more your perception decreases. Just watch life and living and read books for the first week to level cooking. I'd rate it much higher, especially for newer players as it will help prevent deaths. A lot of people are happy being slowpokes. Slow Reader makes an easy two points to put into something better.if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[580,400],'setreadygame_com-box-4','ezslot_9',119,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-box-4-0'); This might seem like a bad idea to you at first if you are an action hero style of gamer. It's not just easy, but the benefit isn't a big deal. -1 fitness, Description: Reduced running speed, low endurance and prone to injury. Might as well take some extra points if you have to eat a lot anyway. Although the description of the negative trait says it decreases theplayer's vision, It appears not to affect the character in any noticeable way. This also reduces your base fatigue rate by a good amount, meaning that you avoid the horrendous tired debuffs for longer. The end result is usually pulling a few more zombies than you would without the trait, making it a decent negative trait for a combat build. Conspicuous: 3/5. Luckily, we will go over some of the best negative traits we like to pick during our playthroughs. ._3Qx5bBCG_O8wVZee9J-KyJ{border-top:1px solid var(--newCommunityTheme-widgetColors-lineColor);margin-top:16px;padding-top:16px}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN{margin:0;padding:0}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:21px;display:-ms-flexbox;display:flex;-ms-flex-pack:justify;justify-content:space-between;-ms-flex-align:center;align-items:center;margin:8px 0}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ.QgBK4ECuqpeR2umRjYcP2{opacity:.4}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ label{font-size:12px;font-weight:500;line-height:16px;display:-ms-flexbox;display:flex;-ms-flex-align:center;align-items:center}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ label svg{fill:currentColor;height:20px;margin-right:4px;width:20px;-ms-flex:0 0 auto;flex:0 0 auto}._3Qx5bBCG_O8wVZee9J-KyJ ._4OtOUaGIjjp2cNJMUxme_{-ms-flex-pack:justify;justify-content:space-between}._3Qx5bBCG_O8wVZee9J-KyJ ._4OtOUaGIjjp2cNJMUxme_ svg{display:inline-block;height:12px;width:12px}._2b2iJtPCDQ6eKanYDf3Jho{-ms-flex:0 0 auto;flex:0 0 auto}._4OtOUaGIjjp2cNJMUxme_{padding:0 12px}._1ra1vBLrjtHjhYDZ_gOy8F{font-family:Noto Sans,Arial,sans-serif;font-size:12px;letter-spacing:unset;line-height:16px;text-transform:unset;--textColor:var(--newCommunityTheme-widgetColors-sidebarWidgetTextColor);--textColorHover:var(--newCommunityTheme-widgetColors-sidebarWidgetTextColorShaded80);font-size:10px;font-weight:700;letter-spacing:.5px;line-height:12px;text-transform:uppercase;color:var(--textColor);fill:var(--textColor);opacity:1}._1ra1vBLrjtHjhYDZ_gOy8F._2UlgIO1LIFVpT30ItAtPfb{--textColor:var(--newRedditTheme-widgetColors-sidebarWidgetTextColor);--textColorHover:var(--newRedditTheme-widgetColors-sidebarWidgetTextColorShaded80)}._1ra1vBLrjtHjhYDZ_gOy8F:active,._1ra1vBLrjtHjhYDZ_gOy8F:hover{color:var(--textColorHover);fill:var(--textColorHover)}._1ra1vBLrjtHjhYDZ_gOy8F:disabled,._1ra1vBLrjtHjhYDZ_gOy8F[data-disabled],._1ra1vBLrjtHjhYDZ_gOy8F[disabled]{opacity:.5;cursor:not-allowed}._3a4fkgD25f5G-b0Y8wVIBe{margin-right:8px} Because of this I'd personally put it at 2, but I won't dispute a 3 too much simply because for whatever reason other people somehow find it to be useful. They need to balance the other crops so that there's reason to grow them, and maybe add a requirement to farming to grow corn or wheat (which could be converted into non-perishables). It does make the early game a lot easier, though. Long-term, these traits can be great for getting some of the good traits. It doesnt make your attacks less powerful or anything like this. Reddit and its partners use cookies and similar technologies to provide you with a better experience. New players are going to be better off with thick-skinned as it makes the game just a little bit more forgiving. Project. It makes getting bitten extremely easy. As these two are pretty similar to each other i thought id bring them both under the same category. It reduces the amount of time spent sleeping, increasing the number of hours you can remain awake before the tired moodle appears and giving you more time in the day for whatever. +1. To play and make specific character builds in Project Zomboid, players must balance their builds with both positive and negative traits. You could start at 0 or 3 and level up to 4 or 6. Probably gonna go back and alter some things. Athletic is non negotiable. Dont take this. Running XP boost will be very useful, as it can be slow to level up, but there are more important traits you can take first. Points added: +2 ._3Z6MIaeww5ZxzFqWHAEUxa{margin-top:8px}._3Z6MIaeww5ZxzFqWHAEUxa ._3EpRuHW1VpLFcj-lugsvP_{color:inherit}._3Z6MIaeww5ZxzFqWHAEUxa svg._31U86fGhtxsxdGmOUf3KOM{color:inherit;fill:inherit;padding-right:8px}._3Z6MIaeww5ZxzFqWHAEUxa ._2mk9m3mkUAeEGtGQLNCVsJ{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:18px;color:inherit} Maintenance is great though. I tested it and i dont think organized applies to the player's inventory. Don't really need it if you have a profession that gives maintenance though. I'd put Dextrous at 3. Ive told my friends who are new to the game to take thick-skinned to start off with until theyre more comfortable to take the training wheels off. As its an RPG game you are developing your own story, so play as you wish. It's a complete joke as-is. No brainer. Anything that increases endurance loss will probably get you killed. Best Positive Traits in Project Zomboid Build 41, How to cure and fix Nervous Wreck moodle in Project Zomboid, How to barricade and board up windows in Project Zomboid, All Project Zomboid Moodles and how to deal with them, All comments must be on topic and add something of substance to the post, Do not attempt to start a poll in the comments, We reserve the right to remove a comment for any reason, Do not impersonate a staff member or influencer. Hard of Hearing does the opposite, making it that much easier to be snuck up on by a quiet zombie. Those player single player can consider this one 2 free points as in single player you have the ability to speed up and slow down time when you wish. the new exercise system introduced into the Build 41 version of the game, 10 best traits to take in Project Zomboid, How to Forage in Project Zomboid Build 41.60 (Search Mode), How to Stitch Wounds in Project Zomboid Build 41. In short, when you get injured, just avoid combat and take it easy for a few days and let your wounds heal. Only worth taking if you have slow modded vehicles. This perk isnt working at all as of the time im writing this, so its free points. If you want to fish to survive this is a must have for the 75% XP boost, if not don't take the perk lol. Iron Gut: Easy 1/5. 2 points for 1 str, 1 axe and 1 sprinting for a minor weight debuff is nuts. The problem being, this is per tick, so if you're on a tile for 9 ticks and there is a 92% chance, you'll almost always likely be seen regardless, because it's not a 92% chance the whole time, it's 92% chance per tick which happens extremely fast in terms of gameplay. Luckily this is manageable as long as you have a steady supply of cigarettes. In order to survive, you do have to put in a little more effort, but you earn more points in return. I went with light eater just because I figured it'd be fewer distractions, but as a result I've found I have to overeat anyway to maintain calories. Wakeful: 5/5 Less loss of fatigue and faster sleeping time. They need to give it more features and make it much stronger. I was aiming for it to be a basic guide for new players, a lot of the stats (like you mentioned with claustrophobic) can be more/less useful to experienced players. if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[336,280],'setreadygame_com-leader-1','ezslot_15',114,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-leader-1-0'); Along with this you have the option to pick up the positive trait known as Brave. You character wont get panicked if they come to a fight, it will just slow the EXP gain. Traits are positive and negative bonuses that you can apply to your character in Project Zomboid. -30% exp for weapons but +35% exp gain from fast learner = 5% net gain for weapons, PLUS 35% increase exp gains on all other skills (carpentry, aiming/reloading, etc. .LalRrQILNjt65y-p-QlWH{fill:var(--newRedditTheme-actionIcon);height:18px;width:18px}.LalRrQILNjt65y-p-QlWH rect{stroke:var(--newRedditTheme-metaText)}._3J2-xIxxxP9ISzeLWCOUVc{height:18px}.FyLpt0kIWG1bTDWZ8HIL1{margin-top:4px}._2ntJEAiwKXBGvxrJiqxx_2,._1SqBC7PQ5dMOdF0MhPIkA8{vertical-align:middle}._1SqBC7PQ5dMOdF0MhPIkA8{-ms-flex-align:center;align-items:center;display:-ms-inline-flexbox;display:inline-flex;-ms-flex-direction:row;flex-direction:row;-ms-flex-pack:center;justify-content:center} Overweight/Underweight can be remedied with the appropriate food intake, i think you can get desensitised after killing a shit-ton of zombies - not 100% sure tho. Short Sighted: 4/5 I think even when it is functioning (I think it doesn't do anything right now).